Scéna - menu. ...
#include <SokobanSceneMenu.h>
Veřejné metody | |
| CSokobanSceneMenu () | |
| void | init () |
| void | clear () |
| void | updateScene () |
| void | keyboard (unsigned char key, int x, int y) |
| void | keyboardSpecial (int key, int x, int y) |
| void | playGame () |
| void | quitGame (bool result) |
| void | resetGame (bool result) |
| void | createNewPlayer (bool result) |
| void | selectPlayer (bool result) |
| void | requestQuitGame () |
| void | requestResetGame () |
| void | requestCreateNewPlayer () |
| void | requestSelectPlayer () |
| void | showPlayerInfo () |
| void | showHeader () |
| void | showMenu () |
| void | showConfQuitGame () |
| void | showConfResetGame () |
| void | showPromptCreateNewPlayer () |
| void | showPromptSelectPlayer () |
| void | hidePlayerInfo () |
| void | hideHeader () |
| void | hideMenu () |
| void | hideConfQuitGame () |
| void | hideConfResetGame () |
| void | hidePromptCreateNewPlayer () |
| void | hidePromptSelectPlayer () |
| void | prepareProfiles () |
| void | setPlayerInfo (string name, int level, int score) |
Chráněné atributy | |
| CLevel * | m_level |
| bool | m_fadeIn |
| bool | m_fadeOut |
| CAnimation | m_fadesAnimation |
Scéna - menu.
Kontakt: tomanfra@fit.cvut.cz
| CSokobanSceneMenu::CSokobanSceneMenu | ( | ) |
Reference: 0 - tmave pozadi 1 - nadpis sokoban 2 - hlavni menu 3 - confirm reset hry 4 - confirm konec hry? 5 - formular novy uzivatel 6 - kurzor 7 - jmeno hrace 8 - uroven hrace 9 - skore hrace 10 - vyber hrace
bool CSokobanSceneMenu::m_fadeIn [protected] |
Fade in
bool CSokobanSceneMenu::m_fadeOut [protected] |
Fade out
CAnimation CSokobanSceneMenu::m_fadesAnimation [protected] |
Animace
1.6.3