Scéna - hra. ...
#include <SokobanSceneGame.h>
Veřejné metody | |
| CSokobanSceneGame () | |
| void | init () |
| void | clear () |
| void | updateScene () |
| void | keyboard (unsigned char key, int x, int y) |
| void | keyboardSpecial (int key, int x, int y) |
Chráněné metody | |
| void | setLevel (int id) |
| void | pause () |
| void | play () |
| bool | isPaused () const |
| void | prepareLevel () |
| void | resume () |
| void | nextLevel () |
| void | restartLevel () |
| void | goToMenu () |
| void | endGoToMenu () |
| void | resultNextLevel (bool result) |
| void | resultGoToMenu (bool result) |
| void | resultExitApp (bool result) |
| void | requestExitApp () |
| void | requestGoToMenu () |
| void | requestNextLevel () |
| void | showScore () |
| void | showCursor () |
| void | showMenu () |
| void | showMessEndGame () |
| void | showConfNextLevel () |
| void | showConfExitApp () |
| void | showConfGoToMenu () |
| void | hideCursor () |
| void | hideMenu () |
| void | hideMessEndGame () |
| void | hideConfNextLevel () |
| void | hideConfExitApp () |
| void | hideConfGoToMenu () |
| void | hideScore () |
| int | getActualScore () |
| void | updateScoreLabel () |
Chráněné atributy | |
| bool | m_pause |
| CLevel * | m_level |
| CAnimation | m_fadesAnimation |
| bool | m_fadeIn |
| bool | m_fadeOut |
| bool | m_nextLevel |
| bool | m_goToMenu |
| bool | m_restartLevel |
| bool | m_endOfGame |
Scéna - hra.
Kontakt: tomanfra@fit.cvut.cz
| CSokobanSceneGame::CSokobanSceneGame | ( | ) |
Reference: 0 - conf zpet do menu 1 - conf ukoncit aplikaci 2 - conf next level 3 - mess konec hry, nebyl nalezen dalsi level 4 - menu game 5 - kurzor 6 - pozadi 7 - label skore 8 - 9 -
1.6.3