Rotace objektu v prostoru. ...
#include <Rotationable3D.h>
Veřejné metody | |
| void | setRotation (float rotX, float rotY, float rotZ) |
| bool | isRotated () |
Rotace objektu v prostoru.
Kontakt: tomanfra@fit.cvut.cz
| bool CRotationable3D::isRotated | ( | ) | [inline, virtual] |
| void CRotationable3D::setRotation | ( | float | rotX, | |
| float | rotY, | |||
| float | rotZ | |||
| ) | [inline] |
Nastavení rotace
| rotX | ||
| rotY | ||
| rotZ |
1.6.3