CRotationable() (definován v CRotationable< Rotation2D >) | CRotationable< Rotation2D > | |
CRotationable2D() (definován v CRotationable2D) | CRotationable2D | |
getRotation() const (definován v CRotationable< Rotation2D >) | CRotationable< Rotation2D > | [inline] |
isRotated() | CRotationable2D | [inline, virtual] |
m_rotation (definován v CRotationable< Rotation2D >) | CRotationable< Rotation2D > | [protected] |
setRotation(float rotX, float rotY) | CRotationable2D | [inline] |
setRotation(Rotation2Drotation) (definován v CRotationable< Rotation2D >) | CRotationable< Rotation2D > | [inline] |
~CRotationable() (definován v CRotationable< Rotation2D >) | CRotationable< Rotation2D > | [virtual] |
~CRotationable2D() (definován v CRotationable2D) | CRotationable2D | [virtual] |