| CRotationable() (definován v CRotationable< Rotation2D >) | CRotationable< Rotation2D > | |
| CRotationable2D() (definován v CRotationable2D) | CRotationable2D | |
| getRotation() const (definován v CRotationable< Rotation2D >) | CRotationable< Rotation2D > | [inline] |
| isRotated() | CRotationable2D | [inline, virtual] |
| m_rotation (definován v CRotationable< Rotation2D >) | CRotationable< Rotation2D > | [protected] |
| setRotation(float rotX, float rotY) | CRotationable2D | [inline] |
| setRotation(Rotation2Drotation) (definován v CRotationable< Rotation2D >) | CRotationable< Rotation2D > | [inline] |
| ~CRotationable() (definován v CRotationable< Rotation2D >) | CRotationable< Rotation2D > | [virtual] |
| ~CRotationable2D() (definován v CRotationable2D) | CRotationable2D | [virtual] |
1.6.3