Načítač map hry. ...
#include <LevelLoader.h>
Veřejné metody | |
| bool | loadLevel (int id) |
| bool | loadLevel (const char *fileName) |
| int | getWidth () |
| int | getLength () |
| int ** | getMapData () |
| int | getPositionPlayerX () const |
| int | getPositionPlayerZ () const |
| void | clearMap () |
| void | put (CLevel &level) |
Načítač map hry.
Kontakt: tomanfra@fit.cvut.cz
1.6.3