clearMap() (definován v CLevelLoader) | CLevelLoader | |
CLevelLoader() (definován v CLevelLoader) | CLevelLoader | |
deleteInstance() (definován v CSingleton< CLevelLoader >) | CSingleton< CLevelLoader > | [inline, static] |
getInstance() (definován v CSingleton< CLevelLoader >) | CSingleton< CLevelLoader > | [inline, static] |
getLength() (definován v CLevelLoader) | CLevelLoader | [inline] |
getMapData() (definován v CLevelLoader) | CLevelLoader | [inline] |
getPositionPlayerX() const (definován v CLevelLoader) | CLevelLoader | [inline] |
getPositionPlayerZ() const (definován v CLevelLoader) | CLevelLoader | [inline] |
getWidth() (definován v CLevelLoader) | CLevelLoader | [inline] |
loadLevel(int id) (definován v CLevelLoader) | CLevelLoader | |
loadLevel(const char *fileName) (definován v CLevelLoader) | CLevelLoader | |
m_instance (definován v CSingleton< CLevelLoader >) | CSingleton< CLevelLoader > | [protected, static] |
put(CLevel &level) (definován v CLevelLoader) | CLevelLoader | |
~CLevelLoader() (definován v CLevelLoader) | CLevelLoader | [virtual] |