| clean() | CTextureable | |
| CTextureable() | CTextureable | |
| getTextureId() const | CTextureable | [inline] |
| getVertices() const | CTextureable | [inline] |
| init(int count) | CTextureable | |
| isSetVertices() const | CTextureable | [inline] |
| isTextured() const | CTextureable | [inline] |
| m_countVertices (definován v CTextureable) | CTextureable | [protected] |
| m_texCoord (definován v CTextureable) | CTextureable | [protected] |
| m_textureId (definován v CTextureable) | CTextureable | [protected] |
| setTextureId(int textureId) | CTextureable | [inline] |
| setVertices(GLfloat *vertices, int count) | CTextureable | |
| ~CTextureable() | CTextureable |
1.6.3