clean() | CTextureable | |
CTextureable() | CTextureable | |
getTextureId() const | CTextureable | [inline] |
getVertices() const | CTextureable | [inline] |
init(int count) | CTextureable | |
isSetVertices() const | CTextureable | [inline] |
isTextured() const | CTextureable | [inline] |
m_countVertices (definován v CTextureable) | CTextureable | [protected] |
m_texCoord (definován v CTextureable) | CTextureable | [protected] |
m_textureId (definován v CTextureable) | CTextureable | [protected] |
setTextureId(int textureId) | CTextureable | [inline] |
setVertices(GLfloat *vertices, int count) | CTextureable | |
~CTextureable() | CTextureable |