Správce 3D herních objektů. ...
#include <GameObject3DManager.h>
Veřejné metody | |
| CGameObject3DManager (void) | |
| ~CGameObject3DManager (void) | |
| void | update () |
| void | mouseMove (int x, int y) |
| void | mouseButtons (int button, int state, int x, int y) |
| void | keyboard (unsigned char key, int x, int y) |
| void | keyboardSpecial (int key, int x, int y) |
Správce 3D herních objektů.
Kontakt: tomanfra@fit.cvut.cz
| CGameObject3DManager::CGameObject3DManager | ( | void | ) |
konstruktor
| CGameObject3DManager::~CGameObject3DManager | ( | void | ) |
destruktor
1.6.3